                  ETF ENEMY TERRITORY Mappack BETA1
====BETA 1====BETA 1=========BETA 1====BETA 1=========BETA 1====BETA 1=====
====BETA 1====BETA 1=========BETA 1====BETA 1=========BETA 1====BETA 1=====
====BETA 1====BETA 1=========BETA 1====BETA 1=========BETA 1====BETA 1=====
5/17/05

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MAKE SURE THAT YOU REMOVE ALL PREVIOUS VERSIONS OF etf_cube from your etf and Wolfenstein ET directories
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======================= Map Information =========================
 Title       : ETF Mini-Mappack
 Filename    : etf_mini_mappack_Beta1.pk3
 Authors     : Kris (Microlitre) Mini Noheros and 5 Heroes maps. AND 
               (Freebie[Rev6]-Base maps- Cube Runners and Mini 32smooth
               with permission to port to fortress mods)
 Email       : microlitre@cornsnakeman.com and freebie1on1@hotmail.com
 Description : 4 mini maps for fortress play.  Maps originally for either quakeworld teamfortress mod
	       or quake3 fortress mod.
=================================================================



=======================ETF CUBE INFORMATION======================
The etf version of cube uses textures from ecel by evilLair, Letgo Textures by BerneyBoy and some base color 
textures by Microlitre.
The map was compiled using with q3map2 with cel shading which gives a "cartoony" look to the world.
The sound files used are samples from The Simpsons and Rocky and Bullwinkle cartoons.  Which came from 
a cartoon wav file depository on the web.

Gameplay and entities remain as in the original quakeworld tf version of the map as described in the
original readme.
=================================================================
=================================================================
==================Original Cube Readme Text======================

This map designed for the TeamFortress v2.5 or above quakeC mod
http://www.planetquake.com/teamfortress/                            15/01/2000
==============================================================================
Title          : Cube Runners
Filename       : cube.zip
Author         : [REV6]Freebie
Email          : freebie1on1@hotmail.com

Description    : small TF map, 2 teams

Thankadoodles  : Thanks to aXe and REV6 for helping me playtest this map. Also
               : to id Software and Teamfortress Software for keekarse games.

==============================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *
Base			: New
Editor(s) used 		: WorldCraft and EntEd
Known Bugs		: None known
Construction Time	: a couple of days

==============================================================================
* Description *

Small multi-level CTF map meant for 2on2 to 4on4 (5on5?), grab the flag from
its pedestal and cap it on your own pedestal.  Easy right?  Well, the refuel
packs are only on the second level, so if you go high you'll have to RJ. Run
amongst the cubes.  r_speeds don't exceed 500 cept in one place so it
shouldn't be a problem.

Previous Maps by Author:
1on1fort                     (1on1fort)
2on2fortb2                   (2on2fort beta2)
Kung Fu Arena                (4kfa)
mini 32smooth                (mini32s)
Roman Colosseum              (roman)
Scoutin'!                    (scoutin)
Square One: Capture The Flag (sq1ctf)
Subway                       (subway)
ThunderDome                  (tdome)
well1on1                     (well1on1)

[REV6]Freebie
freebie1on1@hotmail.com

TF 1on1 Map Archive
http://freebium.fortress2.com
(mirror site http://www.geocities.com/freebie1on1)
GamesNet's #1on1 channel

Clan Revelation6
http://rev6.cjb.net
==============================================================================
==============================================================================

=======================ETF Mini 32smooth Information==========================
Level remains virtually the same as the original version.  Some texture changes
to suit the ETF mod were needed as well as minor lighting, structure brush changes and
sound changes. 
==============================================================================
==============================================================================
=======================Original Mini32sr Readme===============================

This map designed for the TeamFortress v2.5 or above quakeC mod
http://www.planetquake.com/teamfortress/                              08/21/99
==============================================================================
Title          : mini 32smooth [revised]
Filename       : mini32sr.zip
Author         : [REV6]Freebie, ents by [REV6]John Zorn, based on 
               : 32smooth by DrSmooth
Email          : freebie1on1@hotmail.com

Description    : TF 1on1 map, with flags
               : Two teams

Thankadoodles  : Thanks to [REV6]JZorn for the ents, they just keep getting
               : better and better :-> And thanks id Software and Teamfortress
               : Software for keekarse games.

==============================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *
Base			: New
Editor(s) used 		: WorldCraft and EntEd (ech)
Known Bugs		: None
Construction Time	: 4 days

==============================================================================
* Description *

(This map is a revised version of mini32s, modified to include ammo rooms 
instead of just respawn points in the flag room)

Based on 32smooth by DrSmooth, this is meant for very small teams, like 1on1
to maybe 3on3.  2 levels, 1 ramp room, 2 flag rooms, basically as the name
says, a mini version of 32smooth, all indoors.

Previous Maps by Author:
1on1fort                     (1on1fort)
Kung Fu Arena                (4kfa)
Roman Colosseum              (roman)
Scoutin'!                    (scoutin)
Square One: Capture The Flag (sq1ctf)
Subway                       (subway)
ThunderDome                  (tdome)
1on1well                     (1on1well)

[REV6]Freebie
freebie1on1@hotmail.com

TF 1on1 Map Archive
[temp site] http://www.geocities.com/TimesSquare/Dome/5545/
GamesNet's #1on1 channel

Clan Revelation6
http://rev6.cjb.net
=================================================================
=================================================================

===================ETF Mini Noheros Information==================
This map is most similar to mininoheros from quakeworld tf.
Some dimensions are exact and others were changed to help make the
gameplay more qwtf-like within the ETF mod.  The structural Textures are by Lunaran
or ID software or the etf dev team.  The stickers spraypaints and billboards are
by Maki-Lin.  The sky is by Ikka K. 
If you rely on footsteps to help your play you will be in trouble
with the heros maps.  Footsteps on all but stair textures are non-existant.
These are small maps and footstep sounds seem to give just a little too much
information to players on defense or offense.

Originally mininoheros for qwtf has a flag return time of 15 seconds
for etf the time has been changed to 19 seconds for this release.
This is due to what seems to be a longer respawn time in etf.  And general feedback
from previous versions of the map after quakeworld.

=================================================================
=================================================================



===================Original Mininoheros Readme===================

                  TeamFortress v2.8 Quake Map

4/24/00

======================= Map Information ========================

Title       : Mini No Heros	
Filename    : mininoheros.zip
Author      : Kris (Microlitre)
Map Idea    : Ky (Lil Ba$tard)
Email       : kblender@hotmail.com
Description : Mini No Heros. Flag ents are 2fort style normal scoring system.

======================= Play Information ======================== 

This map does not work properly without the TeamFortress QuakeC patch,
which can be downloaded from http://www.planetquake.com/teamfortress
or from ftp.cdrom.com.

Single Player     : No
Cooperative       : No
Deathmatch        : No
TeamFortress      : Yes
New Sounds        : No
New Graphics      : No
New Models        : No
New Music         : No
Transparent Water : No it raises r_speeds too much for my liking and this has some
fairly high r-speeds already

======================= Construction ======================== 

Base              : Scratch

Editors used      : WorldCraft, EntEd, BSP2Wad 

Known Bugs        : None. Let me know if you find anything you think is off or weird. 
The flags are off but thats just how it has to be. I could not get
them centered :(~
Construction Time : about 2 days on and off
Compile Computer  : P2 300 96meg RAM
level 4 vis         18 secs
light               20 secs
bsp 		     31 secs

======================= Installation ======================== 

This archive contains 4 files.

        ========Basic ========

        Put these in fortress\maps

            mininoheros.txt

            mininoheros.bsp      

	It includes the tfstan.mdl for the flag put this in fortress\progs

======================= Game Play ======================== 

This is a TeamFortress  "TEAM!!!" map.

There are 2 teams,

        RED and BLUE  (original concept, eh?)

POINT SYSTEM:

Cap like normal! On the checkerboard pad in your flag room
for 10 team frags.


======================= Misc Information ========================



Thanks go out to TFS (www.teamfortress.com) for making TeamFortress, id 
Software (www.idsoftware.com) for Quake, Rastlan for EntEd 
Geoff Phillips for bsp2wad "nice nice proggy"
Textures may be from quake2, and various other maps, most likely sewer1 by the best 
mapmaker out there eVSomeone, and nmtrees by Matmat. The man with the the best TF1 
map site "the TF Maps Sentry" http://www-iis.unil.ch/~mperreno/sentry.html If I left 
out someones name for an original texture I am sorry send me an e-mail and I will get 
your name in a revision. Big thanks to my Bro Lil B. for the map idea, scoring concept 
and all around input!! Thanks to RubberDuckie for playtesting help and promotion:). 
Thanks to the DOE at www.halflife.lowlife.com one kick ass map makers site! Thanks 
to Sailorfrag for his Ented tutorials...shwew I was lost until I found his site. This is 
my ninth map.
Special thanks to Freebium and his TeamFortress 1on1 map archive I think everyone in TF 
owes Freebium a big thanks for all his work.



                  selfless promotion

                  ==================

my other maps:   mettletf  a sq1 type map with sniper decks and some playground
equiptment. first release 
tfmettle  my first quake tf map
DualDuel Soldier Tourney dual arena map
DM1TF frag only arena
DM2TF frag only arena
DMTF  frag only arena for Isolation guild
1s    sniper only map for 1s-snipe guild
No Heros CTF TF map with kick ass scoring system :)



These maps are available at cdrom.com and fileplanet.

(c)copyright 1999 Kris Palmer 
- cdrom.com can use this file however they choose.
otherwise please keep this zip intact as is.

=================================================================
=================================================================

=================5 Heroes Information============================
5 Heroes uses etf_mini_noheros as a base.  Then adds the gameplay
of etf_miniheros with the front door ladder to catwalk and the added
entrance/exits to the flagrooms at the battlement and front catwalk.
The texturing is etf_mini_noheros style -no more grey and tin-

Flag return is now at 19 seconds on both 5 Heroes and Mini Noheros.
=================================================================
=================================================================


==================Original ETF MINIHEROS README==================


                  ETF ENEMY TERRITORY Map
2/16/04

======================= Map Information ========================
 Title       : Mini Heros
 Filename    : etf_miniheros.pk3
 Author      : Kris (Microlitre)
Email       : kblender@hotmail.com
 Description : Mini Heros : etf map for 2-10 players

======================= Play Information ======================== 

2 teams red vs blue.
 
 Single Player     : No
 Cooperative       : No
 Deathmatch        : No
 ETFortress        : Yes
 New Sounds        : No they iz from qwtf and Mega TF
 New Graphics      : no, Textures from Evil Lair's template and ecel texture packs Author: Yves Allaire aka "evil lair"
			 Email: yves@evillair.net
			 URL: http://evillair.net and some from etf_canalzone
	                 Textures remain property of evil lair and all individual authors etf dev q3f dev.

 New Music         : No
 Transparent Water : NO 
======================= Construction ======================== 

 Base              : mini noheros qwtf map i did, desert wargrounds q3f map based on mininoheros
 Editors used      : WorldCraft,GTKradiant v1.4 
 Known Bugs        : none
 Construction Time : about 5 days off n on to retexture and re-ent etc.
 Compile Computer  : athlonxp 2800 512 RAM
 level 4 vis         Yes
 
 

==============Installation================================
Uhm place etf_miniheros.pk3 in your etf directory? yah that might work :)~



======================= Game Play ======================== 

This is a ETFortress  "TEAM!!!" map.

There are 2 teams,
        RED and BLUE  (original concept, eh?)

POINT SYSTEM:

       Cap like normal, On the disk pad behind your Team flag
       for 10 team points.



======================= Misc Information ========================

I decided to change the name of the map again
so mini heros it is.  anyway it is pwned by <>BOX 

Thanks go out to www.leakspot.net and Mesp, etf dev team for mod,  TFS (www.teamfortress.com) 
for making TeamFortress, id Software (www.idsoftware.com) for Quake and quake3, 
 If I left out someones name for an original texture I am sorry send me an e-mail and I will 
get your name in a revision. Big thanks to my Bro Lil B. for the map idea,  Thanks to the DOE 
at www.halflife.lowlife.com one kick ass map makers site!  This is my i dunno around 18th map.
Special thanks to Freebium and his TeamFortress 1on1 map archive I think everyone in TF 
owes Freebium a big thanks for all his work.

Thanks to <>Box,Lil Bastard, Chronic, Eclipse, RedFox, ScorppinoX

and Maki-Lin for the graphics help and making everything "look good" :D

This is my first port of a map to etf
mebbe I will do some more, maybe not.  

                  selfless promotion
                  ==================
other q3f maps    q3f_dm1
		  q3f_mininoheros
		  q3f_homebase2
		  q3f_ski
		  cn_dualduel
		  ported maps  q3f_cube,q3f_mini32sr and sort of ws2

my other maps (TF):   mettletf  a sq1 type map with sniper decks and some playground equiptment. first release 
                 Homebase 2
                 tfmettle  my first quake tf map
                 DualDuel Soldier Tourney dual arena map
                 DM1TF frag only arena
		 DM2TF frag only arena
                 DMTF  frag only arena for Isolation guild
                 1s    sniper only map for 1s-snipe guild
                 No Heros CTF TF map with kick ass scoring system :)
		 mini-noheros smaller ctf map (my clan has never lost a match on this one)
		 oh and ski, a maxed out bunnyhop spot. !!!!!!!! :)


etf_miniheros.bsp (c)copyright 2005 Kristian C. D. Palmer 

please don't take this map and put your own name on it and claim it as yours.
Just cuz you re-ent or add some entity changes don't give you right to put your name on my work.



- cdrom.com can use this file however they choose.
otherwise please keep this zip pk3 intact as is.


